In various strategy or fantasy-themed games, an "angel worm" might not be a standard unit, but one could imagine it as a unique and intriguing creature. Here’s a creative interpretation:
**Angel Worm:**
- **Appearance:** The angel worm is a colossal creature, blending the characteristics of a majestic angel and a formidable worm. It has a sleek, segmented body covered in luminous scales that shimmer with ethereal light. Large, feathered wings extend from its back, capable of generating powerful gusts of wind.
- **Abilities:** As a game unit, the angel worm possesses a mix of celestial and earthbound abilities:
- **Heavenly Wrath:** Channels divine energy to smite enemies with holy fire or lightning bolts.
- **Tunneling:** Can burrow swiftly through the earth, surprising foes and creating strategic advantages.
- **Radiant Aura:** Emits a radiant aura that boosts allied units' morale and strength while weakening enemy units.
- **Combat Role:** In battles, the angel worm serves as a versatile unit:
- **Tank and Support:** Its size and durability make it a formidable tank on the battlefield, able to absorb damage and protect more fragile allies.
- **Harasser:** Utilizes hit-and-run tactics by burrowing and emerging to attack vulnerable enemy units or disrupt supply lines.
- **Aerial Dominance:** With its wings, it can soar into the sky to engage aerial foes or perform aerial reconnaissance.
- **Weaknesses:** Despite its power, the angel worm may have vulnerabilities:
- **Mana Dependency:** Requires regular mana replenishment due to its magical nature.
- **Slow Regeneration:** Slow to heal physical wounds, making it vulnerable to sustained attacks.
- **Holy Vulnerability:** Susceptible to attacks or spells imbued with holy or divine properties.
In summary, the angel worm as a game unit embodies a blend of celestial grace and earth-shaking power, offering unique strategic possibilities in both offensive and defensive roles on the battlefield. Its presence could dramatically alter the dynamics of gameplay, providing players with a formidable and memorable unit to command.
90000
/ Hitbacks: 13
/ Speed: 30
/ Range: 120
/ Money Drop: 100
/ Area Attack: 1
/ Immunity: Nothing.
Traits: Angel:
1
/ Zombie Talents: Nothing.
Damages: 1st dmg:
4900
/ 1st Att Ability: 1
/ 1st foreswing: 10
/ Abilities: Weaken Chance:
5
/ Weaken Duration: 60
/ Weaken %: 50
/ Others: Nothing.
Data: 90000,13,30,4900,0,120,100,0,320,0,0,1,10,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,5,60,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,-1,0,-1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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