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Battle Cats Stats Calculator v2.0

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Instruction

  • Chosen Enemy HP: This is the original HP of the enemy unit regardless of buff. Usually can be seen from battle cats wiki fandom and battle cats gamatoto. You can also see this from battle cats ultimate application. Type in the original of HP. For example: One horn hp is 800.

  • Chosen Enemy DMG: This is the original damage of the enemy unit regardless of buff. It can be found from battle cats wiki fandom, battle cats gamatoto and or battle cats ultimate. Example: One horn damage is 3,200 damage.

  • DPS: DPS stands for damage per second, techanically this is the unit average damage per second and can be measured on how slow or fast the unit attack depending on the animation. Since we're not talking foreswing or pre attack animation here, we will directly get DPS from battle cats wiki fandom, battle cats gamatoto or battle cats ultimate. Example: One horn has DPS of 937.5, disregard decimal, so 937.

  • Cat Rarity: This is the group of cat by which you want to replace the enemy unit. For example One horn will be replaced to a cat that belongs to Rare Cat, then select Rare Cat. Note that, though crazed and bahamut cats are in the rarity, you must choose Crazed or Bahamut Rarity rather than rare or super rare. If none of the above like Legend Rare, then choose Other Cats.

  • Buffness: This is the multiplier, you can increase or decrease the damage and hp of the said unit based on percentage. If you want to double up the damage and hp, then you need to type in 200, else if you want to reduce you need to type in 50. The formula for this is the {buff}/{100} * hp & dmg. Example One Horn has HP of 800, then buffing up to 200% = {200/100 * 800} = {2 * 800} = 1,600. Hp of one horn is now doubled.

Cooldown depends on DPS. Higher DPS longer cooldown.
Cost depends on HP. Higher HP expensive costs.

    However, sometimes I don't follow the cooldown from the calculator, I reduce it to some degree like 1/4. It's up to you. The calculator for me is balance. If you are modding OP units, then you might be decreasing Cost and Cooldown depending on your preference. Though i have included max and low, so you can choose between the two. If the max values are too much for you, then you can pick the low.
  • Damage & HP at level 1: This signifies the amount of hp and damage of your unit at level 1. 

  • Damage & HP at max level: This signifies the amount of hp and damage of your unit at max level.

Cat Number of Levels
This is the maximum levels of cats for rarity.
  • Normal Cats: 110
  • Special Cats: 50
  • Bahamut Cats: 50
  • Rare Cats: 130
  • Super Rare Cats: 120
  • Crazed Cats: 50
  • Uber Rare: 130
  • Other Cats: 59

If you are wondering how these calculations work, you might need the version 1 of the calculator.
To recalculate battle dogs units (enemy) from dictionary, kindly fill up the level and change the buff. Recalculation only happens when you're forwarded from PTC Dictionary.

The Battle Cats Calculator

By PTC Reborn Feb. 27, 2023

Chosen Enemy HP:

Chosen Enemy DMG:

Chosen Enemy DPS:

Cat Rarity:

Cat Number of levels:

Buffness(100% is original):

Original Stats (this is the stats at 100% buff)
HP/DMG at lvl 1 (aka Base HP/DMG): unknown
HP/DMG at (max lvl. unknown) (aka Final HP/DMG): unknown
Cooldown (max ~ low) | DPS: unknown
Cost (max ~ low): unknown
Buffed (increased/decreased) Stats at (n)
HP/DMG at lvl 1 (aka Base HP/DMG): unknown
HP/DMG at (max lvl. unknown) (aka Final HP/DMG): unknown
Cooldown (max ~ low) | DPS: unknown
Cost (max ~ low): unknown