In Battle Cats, Spike Cat is a special rare unit that provides both high damage output and knockback effects, making it a powerful asset on the battlefield. As a special rare cat, it is unlocked through rare capsules or special events, and it stands out for its ability to deal significant area damage while pushing back enemy units. The cat’s attack is a medium-range burst that hits all enemies within its range, making it useful against groups of enemies or for disrupting enemy formations.
Spike Cat's key strength is its knockback ability, which allows it to shove enemies away, giving your other units a bit more breathing room. This makes Spike Cat especially effective against high-health or large groups of enemies, as it can create space and prevent them from overwhelming your defenses. Its health is on the higher side for special cats, enabling it to survive longer in the battle and sustain its damage-dealing capabilities. Its attack speed is moderate, allowing it to deal consistent damage over time without being too slow in combat.
Strategically, Spike Cat works best when paired with other strong, tanky units like Tank Cats or Wall Cats, which can hold the front lines while Spike Cat delivers damage from a distance. It can also be a great choice for dealing with waves of enemies, especially in stages where knockback and area damage are key to controlling the flow of battle. Though it is not the cheapest unit to deploy, its cost is balanced by its utility and effectiveness in a variety of situations. Whether you're pushing back enemies or clearing swarms, Spike Cat is a valuable unit to have in your arsenal for dealing with tough battles.
- Unit Name: Spike Cat
- Unit ID: 91
- Group: Super Rare
- Game: Battle Cats Custom Edition (CK/CE)
- Version: v13.7.3
- Replacing unit: Crazed Cat
Buffed (increased/decreased) Stats at (500%) | |
---|---|
Level 1 : | 500 health ... 39 dmg / 0 dmg / 0 dmg each lvl (+265 hp / +21 dmg.) |
Level 50 : | 13,500 health ... 1,075 dmg / 0 dmg / 0 dmg |
Abilities:
Effective Traits (1 means ON):
Immunity (1 Means ON):
Damages:
Output: 500,3,10,39,15,140,233,30,0,320,1,0,0,8,0,9,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,-1,0,0,0,0,0,1,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,0,0,0,0