In Battle Cats, Spike Axe Cat is a special rare unit that adds a powerful offensive edge to your lineup. It is an upgraded version of the standard Axe Cat, featuring the ability to deal significant damage and knockback to enemies with its attack. Unlike the regular Axe Cat, which is primarily focused on melee damage, Spike Axe Cat brings additional utility through its spike effects, allowing it to inflict extra damage to enemies who come into contact with it.
Spike Axe Cat excels at both dealing high damage and providing knockback, which makes it an excellent unit for managing the battlefield by pushing enemies back and keeping them from overwhelming your defenses. This combination makes it especially useful when facing swarms of enemies or stronger units that need to be kept at a distance. The knockback effect ensures that Spike Axe Cat can hold its ground, disrupting enemy advances while giving other units a chance to deal damage from a safer distance.
Though Spike Axe Cat has decent health for a special rare unit, it is not as durable as tankier units like Wall Cat or Tank Cat, so it is best used in conjunction with other units that can provide defense. Its attack speed is relatively moderate, allowing it to deal consistent damage without being too slow, but it works most effectively when deployed strategically in the right situations—such as to clear out groups of weaker enemies or to push back more formidable foes.
Overall, Spike Axe Cat is a versatile and strong unit that works well in both offensive and defensive roles. Its ability to knock back enemies while dealing powerful damage makes it an excellent choice for controlling the flow of battle, especially in stages where managing crowds or dealing with tougher enemies is critical.
- Unit Name: Spike Axe Cat
- Unit ID: 93
- Group: Super Rare
- Game: Battle Cats Custom Edition (CK/CE)
- Version: v13.7.3
- Replacing unit: Crazed Axe Cat
Buffed (increased/decreased) Stats at (100%) | |
---|---|
Level 1 : | 18,517 health ... 3,702 dmg / 3,702 dmg / 3,702 dmg each lvl (+9,825 hp / +1,964 dmg.) |
Level 50 : | 499,985 health ... 99,980 dmg / 99,980 dmg / 99,980 dmg |
Abilities:
Effective Traits (1 means ON):
Immunity (1 Means ON):
Damages:
Output: 18517,3,12,3702,50,600,900,360,0,320,1,0,1,50,0,9,1,1,1,1,1,1,1,0,0,0,0,100,50,0,0,0,0,0,0,100,5,0,0,0,0,0,0,0,100,300,0,0,0,0,0,0,0,0,0,-1,0,-1,0,3702,3702,55,60,1,1,1,-1,0,0,0,100,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,0,1,0,0,0,400,300,0,700,300,0,0,0,0,0,-1,0,0,0,0,0